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- Просмотров 5 233 875
render.camp
Португалия
Добавлен 27 авг 2015
Hello! We are render.camp. Our mission is to share knowledge, help thousands of designers, architects and visualizers learn how to make really cool renders quickly and efficiently!
At the render.camp project we train existing professionals and beginners to make beautiful, inspiring visualizations. To do this, we have developed two programs: Beginners and Professional Visualization. These are the strongest training programs which we are constantly improving.
On this channel you will find all our free tutorials and workshops about rendering architecture and interiors. More information about educational programs can be found on our website: render.camp/.
At the render.camp project we train existing professionals and beginners to make beautiful, inspiring visualizations. To do this, we have developed two programs: Beginners and Professional Visualization. These are the strongest training programs which we are constantly improving.
On this channel you will find all our free tutorials and workshops about rendering architecture and interiors. More information about educational programs can be found on our website: render.camp/.
How to Customize Quixel Model Material | 3Ds Max Tutorial for Beginners
In this lesson we’ll tell you how to work with textures, colors and settings to make the plants look as realistic as possible. We will show the whole process step by step, so everything will be clear for BEGINNERS.
The lesson is recorded by Irena Poliakova - experienced 3D artist, designer and headliner of the render.camp BEGINNERS course: bit.ly/4fBP9rg.
Software: 3Ds Max + Corona Render.
👉 In this lesson Irena used this MODEL: tinyurl.com/45dc7pfa
________
COURSE FOR BEGINNERS - bit.ly/4fBP9rg
School website - render.camp/
Instagram - render.camp
Behance - www.behance.net/render_camp
Facebook - render.camp
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#3dsmax #tutorial #beginners #interiorrendering #3...
The lesson is recorded by Irena Poliakova - experienced 3D artist, designer and headliner of the render.camp BEGINNERS course: bit.ly/4fBP9rg.
Software: 3Ds Max + Corona Render.
👉 In this lesson Irena used this MODEL: tinyurl.com/45dc7pfa
________
COURSE FOR BEGINNERS - bit.ly/4fBP9rg
School website - render.camp/
Instagram - render.camp
Behance - www.behance.net/render_camp
Facebook - render.camp
-------------
#3dsmax #tutorial #beginners #interiorrendering #3...
Просмотров: 37 033
Видео
How to Create a Unique Plaster Material | 3Ds Max + Corona Render Tutorial for Beginners
Просмотров 13 тыс.Месяц назад
In this lesson we will show you how to create a unique plaster material. You`ll get a special tool to produce such an outstanding realistic stuff. We promise, it will be clear even for BEGINNERS. The lesson is recorded by Irena Poliakova - experienced 3D artist, designer and headliner of the render.camp BEGINNERS course: bit.ly/4cTgOBX. Software: 3Ds Max Corona Render. 👉 In this lesson Irena us...
WHAT'S INSIDE Professional Visualization INTENSIVE Course?
Просмотров 4,2 тыс.2 месяца назад
WHAT'S INSIDE Professional Visualization INTENSIVE Course?
PROFESSIONAL VISUALIZATION INTENSIVE COURSE
Просмотров 200 тыс.3 месяца назад
PROFESSIONAL VISUALIZATION INTENSIVE COURSE
What's inside PROFESSIONAL VISUALIZATION course
Просмотров 3,1 тыс.4 месяца назад
What's inside PROFESSIONAL VISUALIZATION course
3Ds Max Interior Rendering Workflow | Cultivating a 3D Artist Mindset
Просмотров 13 тыс.5 месяцев назад
3Ds Max Interior Rendering Workflow | Cultivating a 3D Artist Mindset
COMMERCIAL ARCHITECTURAL VISUALIZATION | RENDER BOOK by DANIEL NAGAETS
Просмотров 94 тыс.5 месяцев назад
COMMERCIAL ARCHITECTURAL VISUALIZATION | RENDER BOOK by DANIEL NAGAETS
How to Improve Chair Model in 3Ds Max | Tutorial for Beginners
Просмотров 4,7 тыс.6 месяцев назад
How to Improve Chair Model in 3Ds Max | Tutorial for Beginners
Discover the Magic of 3D: First Steps in 3Ds Max with Irena Poliakova
Просмотров 332 тыс.6 месяцев назад
Discover the Magic of 3D: First Steps in 3Ds Max with Irena Poliakova
Speed Up Your Workflow in ArchViz | Fast Way to Show General Feeling of Your Render
Просмотров 18 тыс.7 месяцев назад
Speed Up Your Workflow in ArchViz | Fast Way to Show General Feeling of Your Render
AI-Generated Magic: How to Сreate Reference for ArchVis
Просмотров 14 тыс.7 месяцев назад
AI-Generated Magic: How to Сreate Reference for ArchVis
render.camp | Yellow Scene Setup | How Render Was Done | 3DS MAX + Corona Render
Просмотров 4,2 тыс.5 лет назад
render.camp | Yellow Scene Setup | How Render Was Done | 3DS MAX Corona Render
render.camp | Ferrari Scene Setup | How Render Was Done | 3DS MAX + Corona Render
Просмотров 9 тыс.5 лет назад
render.camp | Ferrari Scene Setup | How Render Was Done | 3DS MAX Corona Render
Danil Najbich | render.camp | Educational Animation
Просмотров 3,7 тыс.5 лет назад
Danil Najbich | render.camp | Educational Animation
rendercamp | Beautiful Animation | FStorm Render
Просмотров 11 тыс.6 лет назад
rendercamp | Beautiful Animation | FStorm Render
render.camp | Training of Professional Interior Visualization
Просмотров 6 тыс.6 лет назад
render.camp | Training of Professional Interior Visualization
render.camp | Marvelous Designer Pillows
Просмотров 19 тыс.6 лет назад
render.camp | Marvelous Designer Pillows
render.camp | FStorm | Non commercial Animation test
Просмотров 6 тыс.6 лет назад
render.camp | FStorm | Non commercial Animation test
@31:00
more details pleas
nice work 47Min ...
super bello lugar y muy bella musica saludos bella Garnica
Even though I was following step-by-step, my interactive view looks a lot darker than yours. I tried to change the ISO in the camera, but it changed nothing. Is that normal?
thank you for this workshop
Amazing tutorial, please do a beginner friendly tutorial where u show how exactly you work with materials just focus on the material process step by step.
Даніель, Ви крутий!!! Дякую за такий повноцінний воркшоп по Вірею, це те, чого дійсно не вистачає!!!
Links not working!!
All are working
good job Irena also the explanations really clear
Links not working
Hello, we have just checked, all links are working, please try the VPN, it should help
Daniel Nagaets I love!!!!!!
🤩😍
Magnificent!!!
thank you from malaysia
Show!!!!
very very informative video about this property. thank you for sharing.
hi good evening. can u please tell us which floor generator pattern u have used and where could find it.
Hello, the floor was made manually, without the use of Floorgenerator
@@rendercamp kindly provide any tip for tht or include the tip in ur upcmng videos. I have tried it with shape merge. I hope I'm in right direction. Kindly guide me.
Hi, thanks for the video, I'm new to corona render, why was my image rendered pixelated and not details? Please advise and share your experience to me.
proper system units(which are depending of your project scale- centimeters is good compromise) are important, yes. But display units can be set to whatever you want, at any time, as many times as you like.
how the hell did this play, it wasn't even on the next recommended list lol
The problem is that from one perspective everything looks fine. But if we try to render from different angles, the whole magic is broken.
so u need to take care of reconstructing light for different needs, it is the way, but not just sky light and lots of cameras with no ideas in it, with no composition. Answer is making less, but, somehow, the better frames with a well-thought-out set for each camera
@@sevastyanov_denys1488 I get it. But the truth is, the client will want more than one shot. And if they want them all to look as beautiful and flawless as the one in the sample, then your world is falling apart
@@MuhammedAli-go4li just make decent 3-4, maybe 5 images per big room space
@@sevastyanov_denys1488 ok
@@MuhammedAli-go4li I totally agree. Most renders have far more complex scenes too, especially if its for events with no window for a light source. However, yes there is no easy answer. You need to rebuild the light rig sometimes for different angles. Last thing............can we have some Fstorm please? Corona is far too slow to render for deadlines.....
Thanks. The technique is good, but if the model ends up with more than 10-15k polys, then it's simply overdone, in my opinion. It might work for small projects like small apartments, but it's overkill for larger ones. As for modeling, one TurboSmooth iteration could be enough if you set more subdivisions at the start, because each iteration quarters the polygon count exponentially. Otherwise, it looks like Bentanji's modeling style, where he applies TurboSmooth with 2-3 iterations on every small detail. Please don't take my comment personally. Best regards.
Can this course will be available in V-Ray also!
In each course we have Corona, VRay and FStorm
bit.ly/46j5vAA
I how can get access to this?
@@FaladeOluwafemi apply here: bit.ly/46j5vAA
hi, I’m interested in learning
Все чекаю, коли ви почнете писати відео українською 😊🙏
Hey Daniel, just found out your channel. Nice video! Thanks for sharing your workflow. Super interesting to see how you apply the same shades to all trees. It is indeed annoying having to edit the tree materials to match with the colour scheme of the image. One only question that I have is, what about the tree trunks? If my tree models have different material ID’s then I can create a default material for the leaves and apply it throughout all trees but keep the trunk material as the original. Right? I’ll try that next time. Keep up the good work.
Thanks for information and GF!
3 hours video for just one single image ? As Ai is progressing very fast. Most of the clients are demanding more work in less time. If you try to explain the process, they say that you are slow etc etc What is your opinion about this issue in the industry ?
There are tons of different AI tools out there for various tasks now, and of course, we should be using them. About 3 hours... Look, if you can produce images like this-with specific technical requirements in architecture, storytelling, technical specs, and readiness for 2-4 rounds of revisions-in less than one working day, you deffinately powerful artist and I seriously want to hire you. Hit me up on Instagram @danielnagaets
В другой школе по этому интерьеру сделади полноценный мк с полноценным предоставлением материалов
Megascan models comes with textures setup and calibrated for PBR materials, if not imported correctly with the right gamma treatment they are not giving the right results. Here you have used textures disregarding PBR workflow. It's probably an artistic interpretation but not the correct way to use them. Roughness and Displace needed to be imported without gamma correction (should be gamma 1, like the normal map). The normal map probably needs green xhannel inverted. AO map shouldn't have been loaded in the mask slot of a composite map, but in a new layer in multiply blending mode, and arguably it's not even necessary if you use displacement. Also, using standard Bitmap can be OK for single objects, but if you have many plants in your scenes it's best to use all CoronsBitmaps or VeayBitmap for V-ray users for improved perdormance.
You are absolutely right.
Hello there, thanks for the useful info) I just have one question, in the quixel bridge, after the download of file is done, there is a button "import" just so we could import model straight to 3ds max with all the materials. But I don't know why it's not working. Can you help me in this situation? What should I do?
as far as i know u need to active script manually for 3ds max 2024 otherwise it doesnt work for 3ds max 2025 there is no solution.
@@kenandag9944 what kind of script?
@@kamronmirzoegamqulov In Quixel Bridge, in the Edit tab, click on Manage Plugins. The plugin for 3ds max must be installed
😂😂❤❤😂😂😂😂😂❤😂❤😂😂😂😂😂😂😂😂❤😂😂😂😂😂😂😂😂😂❤❤😂😂❤😂😂😂❤😂😂😂😂❤😂😂❤❤😂😂❤😂❤❤❤😂❤😂❤❤❤😂❤😂❤❤❤❤😂😂😂😂😂😂❤❤😂❤😂😂😂❤❤😂😂😂❤❤❤😂❤❤😂😂😂😂❤😂❤❤😂❤😂😂😂❤😂❤❤❤😂😂❤😂❤😂😂❤❤❤😂😂❤❤😂😂😂😂😂😂😂😂❤😂😂😂❤❤😂😂❤❤😂❤😂❤😂😂😂❤❤😂😂😂😂❤❤❤❤❤😂❤😂❤😂😂❤😂😂❤❤😂❤❤❤😂😂😂😂❤❤😂😂😂😂😂❤😂😂❤😂😂😂😂❤😂❤😂❤😂😂❤😂😂😂❤😂❤❤❤😂😂😂😂😂❤❤😂❤❤❤😂❤❤❤😂😂😂❤❤❤❤❤❤😂😂😂❤❤❤😂😂😂❤❤😂❤😂😊❤😂❤❤❤😂❤😂😂❤😂❤❤😂❤😂❤😂😂❤❤😂😂❤😂❤❤❤❤❤❤❤😂❤❤😂❤❤😂❤❤❤❤😂❤❤😂😂😂😂😂😂😂😂😂😂😂😂😂❤❤😂😂❤😂😂❤😂❤❤❤😂😂❤😂
Hello, how did you display the keys on the screen?
Best course with the best teacher! So fun yet informative teaching. Thankyou sir, i really appreciate it!😅🔥
Great work,
🤩😍🤩
Доброго дня. Які були налаштування освітлення в сцені перед HDRI картами?
Добрий день, стандартні, не було освітлення. В Tone Mapping: Exposure - 0 ACES OT - on no Filimics
@@rendercamp дякую. В мене Мах 2023 тому може так.
Great work as always ❤
Hi I want to learn this please
Hello! Please leave a request on our website and our specialist will contact you and help to join the course. You can apply by this link: bit.ly/46j5vAA
Perfect as all time 👍
We want more VR workshops please 🙏🏻
It's very amazing, but too expensive for me.
Want to get early bird price offer? Apply via this link: bit.ly/46j5vAA
Hiii I would like to learn this course please let me know how to start. I m using 3d max with vray 5
How can I cantact you
When we should use triplanar map¿
Triplanar mapping is useful when you need to texture complex models without visible seams or when UV mapping is too difficult or time-consuming. It ensures uniform texture scale and quick texture application, especially on intricate shapes or organic models.
1ST Thing i want to say you are beautifull. and always bring something unique i ever seen on yt you are just amazing guys <3
Best tutorial ever online I found for plaster mat.
Super👍
Зачем такой материал,как его реализовать на объекте?
I would love to learn how to create this type of videos!
where did you get the picture of landscape backgrounds?